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- On Thu, 15 Jun 1995, Kim Thomas wrote:
-
- > Here's the plan: I have a 1050 frame animation that I've set up on my
- > Amiga LW. I'm going to start rendering forward on the Amiga (writing the
- > frames to the PAR), and backwards on the PC, stopping when they catch up
- > to one another. There will be no noticable differences in the frames,
- > right? Has anyone else done this? I'm assuming it will work, but if it
- > doesn't, someone let me know now before I render all these frames.
- >
- > Dave Thomas
- > Moving Pixels
- > "I haven't actually read your script, but I have
- > some questions about it" - Actual client quote
- > kdthomas@netcom.com
- >
-
- I had to do a similiar rendering with my two Amigas running LW 3.5.
- Wavelink did not see LW running on my A3000, so I rendered on the A2000 to
- the Par and then copied the frames from the A3K to the Par with Parnet.
- It all looked fine, but I assume the PC version renders exactly like the
- Amiga so you should not have any problems.
-
- Manuel Desantos
-
- --
- Manuel DeSantos <manueld@pinn.net> sent this message.
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